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26:55
Untangling Experiments in Split-Mind Design: A Soft Body Postmortem
59:00
GDC Summer Concert - 88bit
0:37
GDC 2018 Flash Forward: Beta vs Soft Launch in Mobile Games
56:53
Production: Working at the Heart of the Team
59:47
Classic Game Postmortem: Ultima Online
29:58
How to Make and Self-Publish a Game in 12 Months
3:44
SoftKinetic GDC 14
0:55
GDC 2018 Flash Forward: Visual Language of Electronauts: An Immersive Sound Based VR Experience