Ninja Attacks: Turtle fighting

3 (9)

Action | 22.8MB

Description

The team responsible for the console versions of Ninja Attacks: Turtle fighting created what could be considered a light version of the game.
On the game, the development team built an awesome side-scrolling brawler nod to the original arcade series.
But for the game, the team went so far out of the box they almost lost it under the couch.
The design is so hard to describe that it just can't fit into any analogy and be a hundred percent correct.
That's why, if anything, we have to commend the handheld team for not playing it safe.
It didn't work out in the long run, but we certainly appreciate the attempt.
There are two components to the gameplay established within this version of the game: exploration (we use that term loosely), and action.
Most of the game design revolves around leaping from rooftops, banners, flagpoles, girders, window sills,
and anything that you'd expect a ninja to grapple.
There's very little direct control over your turtle character during these extensive segments --
the idea is to bound from point to point to point by hitting the corresponding button.
If the next point in the world is to the left of the point before it, you'll have to hit the left most button.
In front of the previous point, the upper most button. To the right, the right most.
The idea is to give rhythm to your leaping by anticipating the next jump point and timing the button press at the landing point of the previous jump.
To mix things up, there will be specific jump points that correspond to the lower button as a jump as well.
These are specific triggers, like a slope slide to leap off the ledge at the last possible second, or a beam to flip off of.
Now, all together, the game's meant to pull a sense of rhythm out of the player,
since they're rewarded with extra boosts in speed if they time the next button press at the proper moment.
If you can manage to get your character moving at a proper pace, the game Ninja Attacks: Turtle fighting has this nice, fluidic motion and energy,
but at the expense of true level exploration. The problem is that with players focusing on whether the next point is up,
left, right, or a Hold B jump, the rest of the world is wooshing by.

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What's New Ninja Attacks: Turtle fighting

classic nds game for TMNT Teenage Mutant Ninja Turtle Fight

Information

Updated:

Version: 2

Requires: Android 4.0 or later

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